Mere Wasm Playground
Note: these demos are Mere programs pre-compiled to
Wasm via
mere -w <file.mere>. The browser
instantiates the Wasm module and runs main. A live
compile-in-browser REPL (via js_of_ocaml) is a
separate Phase.
Demos
For interactive demos that wire DOM events back into Mere, see the
counter page (Phase 48 C2 FFI) and the
2048 game, playable with the arrow keys via
dom_on_key. The ray tracer
renders a scene to a canvas through the pixel FFI
(dom_canvas_fill_rect), and the
CHIP-8 emulator runs a real-time
fetch-decode-execute loop, driving the canvas from a per-frame callback
(dom_on_frame).
Source (preview)
// Click a demo button above to view its source here.
Output
// Output appears here after the Wasm module runs.
How it works
Each demo goes through the same pipeline:
mere -w demo.mereemits the WAT text format.wat2wasmassembles it into a binary.wasm.- This page
fetches the binary and runsWebAssembly.instantiate. - The Wasm
putsimport is wired on the JS side to read a C-string from linear memory and append it to the output pane.
This brings the 4-backend feature parity (interp + C + LLVM + Wasm) straight into the browser: source → Wasm → live run.